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Wednesday, June 15, 2005

Changes in VS

Article: Unexpected Developments: Time For a Change or Two

Upperdeck had issued an errata today that has dealt with the notorious Light Show deck. I am so happy now that there is no more lame infinity combo in VS. But then again, they went ahead and banned Overload, which was quite a shock. It wasn't even a truly broken card. To me, it was a card whose very presence in the metagame kept certain decks in check and prevented them from becoming overly strong; sort of like an invisible prison cell. Now that this prison cell is gone, all hell can break loose and there is no one to stop them. (My greatest concern is the non-combat oriented Fantastic Fun deck.) I'll hope Upperdeck has made a clever decision and in the months to come, we'll see the results of their decision.

Speaking of VS, I am beginning to feel that the AMK VS crowd is not very conducive for playing the game. None of them play for extended periods at one sitting; I don't learn much from playing with them. It is also very irritating when Mr. LupIt and his good buddy, HQ, are so self-centered about winning; it makes me don't even feel like playing with them at all.

Why can't the VS guys be like the M:TG players who are always sitting outside Chris' shop? Sure, the M:TG guys be jerks, but I envy the way they always play againt each other for like hours upon hours until the store closes. Now that is what I call serious play-testing.

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