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Wednesday, May 18, 2005

Level 70 in Priston Tale

I finally managed to level my Knight to 70 in Priston Tale yesterday. Oh joy of joys!

Being level 70 holds quite a lot of significance to me. Nearly 2 years ago, when I started playing PT on the newly-created Lunar server, the highest-level map (Sanctuary) had a level 70 requirement. Everyone on the server was indirectly at a race with one another to see who would reach level 70 first. Half a year later, a few guys got in. I was among the high-level Knights in this race and was quite pleased that I might be among the first to set foot into the map. However, I finally broke down due to the ridiculously long amounts of time spent on playing the game fifteen hours a day. I eventually gave up at level 68 since the game was about to go commercial.

During this month, I finally managed to reach level 70, albeit one year later than my original plan. The highest level area is now 90 (*shudder*), so being level 70 is no longer an earth-shaking achievement.

Sadly, all my old friends playing the game are gone. Himura and his brother are keeping me company this month playing the game, but I am unable to party them because our level difference is too great. Oh, well. At least I managed to level up, learn new skills, check out the new map and wear new equipment. I find it surprising that the monster designs in Sanctuary amazed me even though the game is so old.

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